Nintendo Switch and Indie Games

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Nintendo recently announced more than 60 indie games (independently developed games) that will be available for the Switch.

As mentioned in a previous blog post, Nintendo will be opening The Switch to third parties so that the new console will offer game variety and is now opening the console to indie developers, but what do indie games have to offer Nintendo Switch users and Vice-Versa?

With Nintendo branching out to indie games, it shows that the company sees indie game developers as being serious.

Indie games are developed by independent developers that are typically limited on funds/resources because they aren’t supported by a production company. An example of a highly successful indie game is “Minecraft.”

With Nintendo opening the Switch to third parties, which would allow games such as “Madden Football” to be featured, a different classification of gamers will be introduced to the Nintendo console that hadn’t really been present in the past. Gamers who are more likely to play indie games will also be introduced to the Switch.

Nintendo’s outreach is widening to not just one specific type of gamer, but a mix of all gamer types and with this expansion we are likely to see gamers of all groups testing out games that they typically wouldn’t.

Here is where the Switch can be beneficial to indie games and developers. With Nintendo supporting indie games, they are likely to see an increase in revenue and players. Minecraft was originally released for PC, but when it was released on Xbox 360 it allowed the game to reach those who weren’t accustomed to PC gaming;console gamers.

Aside from an increase in outreach, the portability offered by Nintendo Switch has the potential to work well with these expected indie games, and the Switch is one of the most programmer friendly consoles to develop for.

Polygon features an interview with  President Tyrone Rodriguez of Nicalis, which has been developing indie games for the Switch, about the console and whether it is indie friendly.

Rodriguez said, “The Switch is, by far the easiest and most programmer friendly so far,” he said. “I know this sounds like lip service to Nintendo, but it’s actually not. If this wasn’t true, we wouldn’t be able to get these games up and running as quickly as we have, and we wouldn’t be able to have a launch title. It’s light years ahead of what we were doing with Wii U.”

Nintendo is revamping its reputation with indie developers and becoming more programmer friendly, as well as offering new options to its consumers.

The Switch has the potential to bring together a community of people that were divided by taste in video games and unite them through one console that is portable and can link to other Switch devices. If Nintendo’s marketing, advertisements and other efforts pay off then the Switch should be a big hit for indie video game lovers and other console users.

Only a few days until we see the results.

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